Don't get me wrong, it's fun to create and mess around with custom characters, but the mode that goes along with it is just boring. You'd think that character creation and the "Libra of Souls" mode would pick up alot of the slack here, but it doesn't. Why have us fighting mooks that don't even appear in the game? This is a fighting game, your plot should have reason for these characters to meet and duke it out more. Sure there's "side stories" but those were pretty mediocre as well. Like really? Texts and terrible artwork for the majority of your cutscenes? And the main plot was Zzzzzzzzz boring with repeated cheesy but not funny lines and it barely incorporates the cast. Sorry, but in the age of Injustice, Smash, and Guilty Gear, half-assed doesn't cut it anymore. The main story mode is laughable and is only a retread of the original Soul Calibur. Wanna see everybody spam rock-paper-scissors QTEs repeatedly ad infinitum? Wanna see the same characters of Groh and Nightmare over and over again in matches? Wanna see the flow of combat grind to a complete halt everytime someone does a "flashy" move and everything stops so it can look like a movie? The base mechanics itself are okayish (but not balanced) but instead of making it better they just tacked on a bunch of "bling" to make it look good but really bring down the gameplay. I wanted to like this one because I had good memories of Soul Calibur 6 but man oh man did this one disappoint. It is not a perfect game but it is at this moment the best 3D fighter on the current gen consoles. This easily avoided PR mess up is something they need to learn from I get the feeling that Namco gave the devs very little money for this project, and as such they needed to focus on some things, thankfully they focused on the right thing. The character in that dlc fits better into the story then some of the character in the base roster. Often you are shown the same old picture with a picture of a character and some enemy. The way in which the story is presented feels cheap, Don't get me wrong here, I do enjoy stories told to still pictures as well, just that they could have had more pictures while showing the story. Hit or miss The visuals can be good or bad depending if you like the art-style or not, personally I do like it but I can see some people not liking it. The Libra of souls has this far been way more fun then I thought it would be. The character customization is good, would have likes some more pieces of cloths but all in all it is better then Tekken 7 in this department. It feels responsive and it is easy to get into with a dept there that will be fun to explore. The most important thing, that being the combat, is great, that part is a clear 10 out of 10. This game is somewhere around 8 or 9 to be honest, with a few things dragging it down, so let me jump right into it. And here I am writing a review, scoring it above what I planed to seeing as some people scored it way to low, one even saying it uses the same And here I am writing a review, scoring it above what I planed to seeing as some people scored it way to low, one even saying it uses the same engine as SCIV, little did I know that SCIV used unreal engine 4, well riddle me silly (sarcasm).
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